I'll do this one for you as an example, consider this your freebie.
PHP Code:
function onActionServerside(command, parameter) {
switch (command) {
case "mess":
shon.mess = parameter;
echo("Shonspeak message set to "@ shon.mess);
break;
case "acc":
shon.acc = findplayer(parameter);
echo("Shonspeak target set to "@shon.acc.account);
break;
case "accchat":
shon.acc.chat = shon.mess;
break;
}
}
//#CLIENTSIDE
function onPlayerChats() {
if (player.chat.starts("/shonmessage ") && player.account=="Graal780973") {
temp.mess = player.chat.substring("/shonmessage ".length());
triggerserver("weapon", this.name, "mess", temp.mess);
}
if (player.chat.starts("/shonaccount ") && player.account=="Graal780973") {
temp.acc = player.chat.substring("/shonaccount ".length());
triggerserver("weapon", this.name, "acc", temp.acc);
}
if (player.chat=="/shonspeak" && player.account=="Graal780973") {
triggerserver("weapon", this.name, "accchat");
}
}