Quote:
Originally Posted by maximus_asinus
It certainly does do this, maybe I didn't explain it quite clearly but what I was trying to explain is done repeatedly in LttP. First example I can think of on the top of my head is in the castle in the beginning. You pass into a room with a blue guard inside and the door locks behind you. I think you get the boomerang and after killing the guard you get a key.
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Yes, it does do this, but not all the time. Just because a few instances does it does not mean that it always applies. For example in the sewers just after that the only way to get a key is to kill a single rat in a large room with about 10 rats and 5 bats. It never indicates there is a key, it doesn't shut you in, the room is dark, and there are I think 2 open doors and a locked door. I can't think of an exact instance where you have to kill all the enemies to get a key without the doors locking, but I'm sure there are a few instances(sadly I don't have the
entire Zelda franchise memorized, only most of it.