Quote:
Originally Posted by Tricxta
:0 this sounds like an awesome idea, could we have the ability to call functions from other classes as well?
example:system.map(bla);
|
I'm not entirely sure what you're asking here, but if you're asking if the
map function I wrote could be in another weapon/npc, then yes, that should be possible.
There are many interesting 'general purpose' functions like
map which can be stored in a separate weapon to make your life easier. (In fact,
I've already implemented a bunch of them, they just aren't as useful as they should be since we don't have closures).