Thread: gang limit
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Old 05-21-2011, 08:23 PM
fowlplay4 fowlplay4 is offline
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The problems with Era's gangs are the same ones I see with Zodiac's nations.

If gangs/nations were dynamic in the sense that players could create them without staff intervention the system wouldn't need this much moderation.

Capping and preventing players from participating in a certain aspect of the server isn't an incentive to get better (considering it's player controlled skill will probably have very little to do with it and instead rely more on social connections), it's a deterrent from actually getting to play the game.
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