
08-01-2001, 05:26 AM
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RadioActive Monkeeh
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Join Date: Apr 2001
Location: dirty south
Posts: 2,112
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I dont know where I stuck mine at but the best way is to make an array with .25,.5,.75,1 ... blabla then u just run thru the array (and use vecx and vecy) to check the tiles infront of the player. |
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