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Old 05-16-2011, 02:51 AM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by ffcmike View Post
Funnily enough before deciding to test this I tested the normal situation of logging in having restarted the client while containing a player.function clientside within weapon + NPC scripts onCreated, and the function happened to work each time, so I think this is only really a problem when lag is involved.
Joining it to a weapon should force it to pre-load on the client-side though, no?
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