Quote:
Originally Posted by mrnothersan
 GS1 works on a npc-server??... Errors occur on RC that normally wouldn't if i use it on GraalEditor...
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Quote:
Originally Posted by fowlplay4
Considering GS1 still works, a translator isn't going to fix the problems caused by scripts not working with an npc-server.
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Which is probably because you don't have //#CLIENTSIDE at the top of your level script, so when it attempts to call functions (I.e: timereverywhere

that don't exist on the server-side it displays errors.