Quote:
Originally posted by Cloud_X
hehehe Yep. I was actually think of something like that. The animal will go to food or drink depending on if ti's hungry or thirsty. When it isnt it could wounder around. Also maybe if players hit it or attack it it wont be as friendly with players and may run away which will also reduce it's chances of finding a mate. hehehe (lots of ideas). even later or something a player may be able to make it more friendly by feeding it when it is hungry. ( possibly they run slower if they are hungry or thirsty) sound ok?
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yes!
that's perfect.
if they're ever attacked by a human they'll run and never associate with humans again, meaning they'll always be scared of them and run from them
yeah, make it go to water to drink. if you can do this, i can't wait to have you on the team.