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Old 05-02-2011, 03:42 PM
fowlplay4 fowlplay4 is offline
team canada
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Join Date: Jul 2004
Location: Canada
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Well a decent challenge would be a hat system. It can be broken up into a few different assignments with varying difficulty, I've also written down a list of concepts that would be learned/tested at each step.

1. Start off with a basic sethat system, create a setHat function.

- Chat Commands
- Altering Player Attributes
- Functions

2. Create an Interactive script to choose from hats 1-100.

- GUI Objects / Showimg depending on your route.
- Math
- Loops
- Keyboard/Mouse interaction.

3. Create a Hat Item System, and then alter your Hat GUI to only display hats you have.

- Login scripts
- Player-joined classes
- Public Functions
- clientr flags

4. Create a Hat Database and a GUI tool to maintain it, alter your hat item system to use and validate based on the information from the database.

- GUI Objects
- Server<->Client interaction (triggerserver/triggerclient)
- Database Usage
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