
04-29-2011, 02:12 PM
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ǝɔɐɹq ʎןɹnɔ
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Join Date: Dec 2006
Location: Germany
Posts: 5,153
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You probably know of the onPlayerChats event. You should check if the player's chat begins with your desired string there ("//" in this case) and then send a trigger to the serverside. There, you can use sendToRC() or echo() to send a message to RC. If you're using echo(), only people with NPC-Control will be able to see it (unless sendechotorc is set to true in the server options). |
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