My guess is that things
will get better, as mentioned previously the iPhone apps prove that the Graal concept works, likewise there is a desire within many from the iPhone community to migrate to Graal PC. However issues such as pricing are a huge stumbling block.
Quote:
Originally Posted by unixmad
The Actual subscription system of Graal is not fitting a mass audience that's why we have not advertised it to iPhone players.
When servers will have switched to Free To Play / Items based model we will be able to advertise them to iPhone and Facebook Players.
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I think the issue really is that the powers that be aren't willing to introduce the changes until enough of Graal's servers and their staff have prepared for the intended setup. It is somewhat of a paradox though as server re-structuring will be a slow process while high prices and low playercount remains.
Due to this I can imagine the changes to subscriptions being more of a long transition than the flipping of on/off switches.