Quote:
Originally Posted by DustyPorViva
Try exporting, not saving, for .3ds. Saving in 3D programs typically means saving the scene for the model editor to open(camera and everything, for example), while exporting saves the vertex data to something usable.
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Oh yeah, I see it.. I can save as a .3ds and other odd things.. can Graal use .maps? Other than wondering that, again I wouldn't know what I could do with any of those lol.. For now pictures are all I need unless taught otherwise to put things on Graal. It sounds like it would be interesting to learn, but for now it is unneeded assuming it is hard.
Should have the images up tomorrow, and possibly start creating more soon. :]
I'm suppose to be packing up stuff. D:
By the way thanks Dusty, I wouldn't have tried checking there lol