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Old 04-10-2011, 10:33 PM
fowlplay4 fowlplay4 is offline
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1. You can remove arrows in a level like this:

PHP Code:
for (temp.i = 0; temp.i < arrowscount; temp.i++) {
  echo(
arrows[temp.i].x SPC arrows[temp.i].y);
  
removearrow(temp.i);
} 
Docs (from commands.rtf still relevant):

PHP Code:
arrowscount          the arrows count (arrows + balls)
arrows[index].x          an arrows horizontal position
arrows
[index].y          an arrows vertical position
arrows
[index].dx          the horizontal speed per tick (0.05secs)
arrows[index].dy          the vertical speed per tick (0.05secs)
arrows[index].dir          the flying direction (0,1,2,3)
arrows[index].type      the shottype (-1 -> ball, 0..3 -> arrow with power 1..4)
arrows[index].from      the shooter (0 -> baddy, 1 -> current player) 
2. Don't think you can track bushes, so that would require something custom and would probably be more work than it's worth.
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