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Old 03-16-2011, 06:52 PM
Crow Crow is offline
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Quote:
Originally Posted by 0PiX0 View Post
I don't see why a GuiBitmapCtrl shouldn't be used. If his weapon icon is 32x32 it will neither be tiled nor stretched. A GuiShowImgCtrl holds an entire TShowImg object, while the bitmap control simply draws the specified image.
It's not like that makes any difference. If you want to go that way, tell him to use showimg() instead because all controls inherit the GuiControl object.
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