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Old 03-16-2011, 06:37 PM
0PiX0 0PiX0 is offline
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Quote:
Originally Posted by Crow View Post
GuiBitmapControls are for tiled or stretched images. There's no need for them here.
I don't see why a GuiBitmapCtrl shouldn't be used. If his weapon icon is 32x32 it will neither be tiled nor stretched. A GuiShowImgCtrl holds an entire TShowImg object, while the bitmap control simply draws the specified image.
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