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:
disable onPlayerTouchsMe()
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03-08-2011, 01:03 AM
callimuc
ジ
Join Date: Nov 2010
Location: Germany
Posts: 1,015
Quote:
Originally Posted by
fowlplay4
Keep in mind:
player.x is a tile-based coordinate, and getimgwidth is by pixels. 1 tile width/height = 16 pixels.
therefore... tile width = (pixels / 16)
and what about
:
getimgwidth( this.image)/16
callimuc
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