Thread: Developers
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Old 01-16-2011, 06:49 AM
MattKan MattKan is offline
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Quote:
Originally Posted by DustyPorViva View Post
If you are just working for someone else, you're rarely "inspired." The people who tend to be inspired are the ones heading the servers. Even if you're inspired, your that doesn't last forever, rarely long enough to finish a project... then commitment issues arise.
If there was money involved, people would be more commited.

But since there isn't money involved, people aren't commited.

So those who can say money is involved should be making the big servers, not the players. (except players doesn't really count as an applicable term since all the "players" who make Graal aren't quite "players")

And I may be something of a noob, but if I think this, I can imagine those who have played Graal for a long time and have developed Graal over the years think 500x more strongly than I do. Which isn't good.
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Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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