Quote:
Originally Posted by ffcmike
This isn't a "puthorse" command, our movement/damage/gui/almost everything is scripted rather than built-in and so it takes some time to make these types of things with the benefit of being able to make such improvements as we have.
This hasn't exactly taken 3 weeks either, it's been worked on for about 5 days with the core stuff taking only a few hours, overall I'd say this is reasonably quick and not just in comparison to the pre-wipe, also consider how many months it took for horses to be released on iPhone.
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If it only took five days, then why wsan't there anything else completed in the past three weeks? And we all know Classic iPhone has the worst problems getting stuff released, so don't even go there.
Quote:
Originally Posted by ffcmike
Our goal has never specifically been about bettering the last version of the server, that just goes hand in hand.
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All I'm saying is that being better than the last couple years of classic is not exactly a huge accomplishment. You shouldn't assume that your server is great just because you are better.
Quote:
Originally Posted by ffcmike
If this and the last 3 phases of Questing content are a minor update then what constitutes being a major update and what other Under Construction (or PlayerWorlds Tab for that matter) server(s) are these major updates being implemented publicly?
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The quests so far have been choppy. You beat one, wait said weeks, beat another, wait more weeks hoping the next phase comes out soon. For me, that almost takes the fun out of it. As far as other classic servers having major updates, I wouldn't really know, because I only play UN and sometimes Era. I would say that when Zodiac' EXP system was released, and when Era's gang system was released, they "constituted" as a major update. It doesn't seem Classic has any gameplay systems this fun, except for maybe an our of questing, which should have taken much less longer.