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Old 07-29-2001, 01:15 PM
kyle0654 kyle0654 is offline
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Join Date: Mar 2001
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argh, the more I look at the script the more I see I could shorten it without messing anything up! argh!

See, just because it works fine doesn't mean it's optimized. There's two types of lag: running lag and loading lag. Running lag is what happens when you have a big ol' NPC script that may be as short as possible, but it has a lag hangup and lags the heck out of anything you try to run it on. Most of the time this is client-side lag though. Loading lag comes from a script that works perfectly, hardly lags at all when running, but is horridly long, and therefore, takes forever to download.

Now, running lag is worse than loading lag, cuz it's what you noticed, but if you can reduce loading lag without harming running lag, you might as well.
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