
11-24-2010, 11:10 PM
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Registered User
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Join Date: Feb 2010
Posts: 6
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Sorry to interrupt . . but back to the original post . .
I like most of the OPs ideas for UN. Back when I sort of cared about the direction of the server, I thought using the job systems to gather materials, and using those materials to create the items/hats we can buy would be a good idea. Your idea of tying it into actual gameplay and the achievement system seems like it would be more fun though.
It was kind of depressing for me to realize that UN wasn't made to make sense . .at all. Maybe after a few more management changes we can get this all sorted out.
back to whatever
UN is a classic server mostly for the reasons Hiro has been pointing out |
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