I know that this is a very ambitious project, but I am more than willing to stay motivated and see it through. What I will (obviously) need is an equally motivated, dedicated, and talented staff to work alongside me. One thing I plan to do to prevent it from stalling out is to focus more on the actual gameplay and less on being flashy. I feel like any playerworld could design a beautiful new tileset and new bodies, or fill an overworld with flashy, highly detailed levels, but I want the development focus for this world to be scripting all the necessary systems and providing players with a multitude of quests from the start, as well as a steady stream of new quests being released after it goes online.
For this reason, I will mostly be needing scripting help, followed by a handful of graphic artists to create the weapons, monsters, and other things needed to run the systems. I want the levels to look nice, and to have a nice, full overworld, but I do not intend to waste precious time or manpower on designing overly elaborate and impractical levels.
I will continue to post more of the ideas that I have for this world, as well as work on putting together a Development website. If anyone is interested in helping out with this project, you can contact me via forum PM or email me at
[email protected].
As always, any ideas, suggestions, comments, or criticism are welcome. I'm not looking to take sole credit for this project, but rather provide a large fun world for players to play on with an active community that won't go stale. Any contributions that anyone wants to make, large or small, are more than welcome!