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Old 10-21-2010, 01:43 AM
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Quote:
Originally Posted by Supaman771 View Post
Idea:
There could be like class specific 'Buffs' for new players that last for like their first 10-20 hours of game time (like the 'Trial AK47' on Era) that increase the stats/points that pertain to that class by a significant amount making it possible for them to begin leveling on their own rather than relying on a older player or killing 50000 shell bomies. (These buffs could even be made into basic/advanced potions and sold in the various magic shops or for a small amount of gelats.)

Examples:
Magical (Sorcerer) - +10 SP +1 INT +1 POW
Savagery (Barbarian) - +15 HP +5 DAM +1 CON
Warrior (Warrior) - +10 HP +5 ARM +1 STR
Holiness (Priest) - +5 Grace +1 WIS +1 POW
Thievery (Thief) - +5 HP +2 Speed +1 DEX

Or make starter sets of items for each class. Whatever, just make it easier to start.
This. An overall buff system would be nice. You can use /cast strength etc, but it's hard to know when it runs out or if it's still active.. or what it really gives you. Should be top left beside the gui.
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