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Old 10-01-2010, 05:59 PM
MrOmega MrOmega is offline
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Quote:
Originally Posted by Stefan View Post
The only way to do that right now is to add itemdropevents=true in the server options, then the Control-NPC gets an event onItemDrop(level,x,y,itemname) each time an item is dropped. This is however disabling all classic items.
I'm still confused how to disable all classic items. My NPC server gets the event when an item is dropped, the actual item doesn't show but I still hear a drop sound and the gralat noise sometimes. I've tried the old fashion take/take2/removeitem etc, nothing works. How can I get it so it doesn't make those sounds...

Basically how do I access the object in param[ 3] so I can completely destroy it.

EDIT: I'm working with the default pot;
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