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Old 09-30-2010, 11:51 PM
fowlplay4 fowlplay4 is offline
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destroy() destroys the object that calls it, which is why it gets removed from your inventory.

triggeraction, sends a trigger to the x, y, with an action, and parameters. Honestly though just search the forums for triggerserver or triggeraction. There's plenty of examples out there that show how it works.

Tip: Search the forums for the answers, unless your question is completely specific to a situation you'll probably be able to find a solid answer.
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