
09-18-2010, 12:50 AM
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the fake one
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Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
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Maybe try something like this.
Quote:
Originally Posted by cbk1994
You can also do
PHP Code:
function onCreated() { this.level.tapThis = this; }
function onPow() { this.chat = "ouch!"; }
//#CLIENTSIDE function onPlayerChats() { triggerServer("npc", "TriggerControl", "Trigger", this.level.name, "tapThis", "Pow"); }
and then in an NPC TriggerControl
PHP Code:
function onActionTrigger(levelName, npcName, command) { findLevel(levelName).(@ npcName).trigger(command); }
Though you'd want to add some security features. Usually something like this is preferable since you never know if a trigger will be received when using x/y.
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