Quote:
Originally Posted by iSlayer
Hmm where would I put the exp because the baddy uses this.exp
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PHP Code:
player.addExp(this.amount);
or if you don't have the class joined to the player but you have it joined to the npc then do
PHP Code:
addExp(this.amount);
or if you have it in a different weapon as a public function do
PHP Code:
(@ "Systems/PlayerFunctions").addExp(this.amount);