
09-02-2010, 08:50 PM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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For example, this is the tileset I used on the last overworld I was working on. Sure, you could use addtiledef2... but after a while if you care enough about the aesthetics, you'll notice you'll end up with having to fix a lot of crap, or just add a few tiles to make it all look a lot better.
I added lots of small tiles to fix a few things like ugly flowing default cliff tiles... I've added tiles to expand on classic houses, added some original tiles... All the small things add up. I fully support this. I'm tired of seeing levels made as though they HAVE to have these tile errors because there is no other way. |
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