
08-21-2010, 03:10 PM
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Registered User
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Join Date: Aug 2010
Posts: 38
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It looks illogical, really. I mean you can say "It's a game" or "It's graal style" but in my opinion, the whole terrain looks pretty stupid. For reference, you could look at the levels on Link to the Past. They're simple but effective and don't have grass on one floor and snow on the other.
The Graal engine allows you to do stuff that wasn't usually possible on old game systems but it doesn't mean you should really try and make things that look crazy. I think level design is a lot more than just making stuff that looks pretty; it needs to have function and purpose and it needs to represent a real world in the best way you can with what you've got. I don't mean super realistic but more often than not it goes a long way to add a bit of logic in the mix.
I'll PM you across a link to a site that has full game map images from old SNES RPGs, which should give you a lot of references to work from. |
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