Quote:
Originally Posted by Crono
has it ever occured to people that maybe playerworlds werent intended to have in depth economies? that maybe a broken economy like era's will never be fixed and a reset will only temporarily fix it?
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this is p.much what i said above.
take away the advantage for having so much money. make everything obtainable at a reasonable price, and then it won't matter if people still make tons of money.
if you focus on making the server fun, maybe people won't want to spend 1000 hours in the mines.