Quote:
Originally Posted by TheJames
If they would release new guns weekly or even monthly it would fix the economy.. People would be paying money a NPC-Shop, meaning it wouldn't refluxuate in the economy, thus meaning it would be depleted. New guns would give the player a reason to spend thier money. Money being worked for, put in the economy then spent where no one would reap the benefits and a NPC Shop receiving the money would essentially fix it. Think about it.
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Nope.
Once a player gets a better gun selling their old gun becomes a case of minimising loss, rather than trying to turn a profit or even break even.
For this reason players selling guns will always be able to undercut the prices those guns sell for in businesses.
When I added new guns for public sale in the melee store (Mini SMG and Daewoo) I stocked 300 of them, in the first night 30 of each sold. And then over the next week another 10 or so sold. I think in total only about 60 of each have sold to date (over a year and a half).
That is because the saturation point for guns is so low, and because players can turn around and stand to lose 10k on a resale almost immediately.
Adding a pawn shop that buys back guns for 75% of their store price was meant to put a price floor on the player traded gun market, but then there will still always exist a player traded gun market at that 75% price level and NPC gun shops still won't do much to reduce the amount of money floating around.
Adding guns in NPC stores on a regular basis will only serve to accelerate the rate at which guns reach the gamebreaking 0.05 freeze, 0.05 reload state that they're in at the moment.
What really needs to happen is that we need to get rid of all these million dollar guns. How many people are going to bother making millions of dollars when the best gun they can get is only 100k? And even if some people still do bother, then it doesn't matter because it just means they're going to have that much more money sitting in their bank account doing nothing.
If everything is reasonably obtainable for every player, then people won't need unreasonable amounts of money.