Shameless bump
Levels could also hold information like:
PHP Code:
DRAWTILELAYER tilelayer drawinglayer (0 for drawunderplayer, 1 for same layer as player, and 2 for drawoverplayer)
LAYERBLOCKTYPE tilelayer <0,1> (0 for blocking, 1 for non-blocking)
For example, inside of the level file it could hold:
PHP Code:
DRAWTILELAYER 1 2
LAYERBLOCKTYPE 1 1
This would cause tilelayer 1 to draw over player and also to be non-blocking. This layer could be used for certain things like trees, etc.
Oh please oh please. Let's see this happen!