
08-12-2010, 01:03 AM
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Mr. Rayleigh
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Join Date: Feb 2007
Location: United Kingdom, England
Posts: 2,148
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I support this along with what Kale said, a bigger selection that alternates frequently (perhaps a week is too soon, a month or 3 months might be better so players can win the possible large amount of event coins it will take to buy item x). I honestly don't see why shops or methods of crafting aren't used to make the majority of items possible to obtain rather than the majority being impossible to obtain without trading. Honestly the customary GK response, to the question "Where do you get that?", of "Trading with other players" applies to like 90% of items people want.
As it stands, events only offer prizes of tradeable currency in gems or event coins. EC's are rather hoarded than spent on the few lackluster items that have been there for years without change. |
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