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Originally Posted by Crono
Seems to me that the problem lies within internal content then, because the external ones (profiles, etc) were there long before. Almost all of the new internal content share the same faults as the playerlist.
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You're right that the problem lies within internal windows, but I don't really find any faults with internal content.
Quote:
Originally Posted by Crono
Because a blue background is good to begin with, right? My point is that it's harder to read.
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It's not hard to at all, unless you're blind or something. Are you saying it's hard to read because you actually have a hard time reading it, or just because it 'could' be hard to read? Not that I want to get into some kind of discussion on color theory.
Quote:
Originally Posted by Crono
No, it is there. It's noticeable when you're used to normal framerates when gaming. As a matter of fact Graal's 20fps hurts my head at times if I don't play it for a few days after playing other games.
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You have weird head, then. I see no difference in responsiveness between the external and internal playerlists. Never have.
Quote:
Originally Posted by Crono
The playerlist itself is 100% "external", it's just that the PM windows and history were altered for security purposes or something. Profiles are still external on the v5 client.
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The problem is still that it's not entirely external. I simply do not understand how it doesn't annoy people to have half the functionality of the playerlist be external, and the other half internal. Given the choice between that and having a fully integrated internal playerlist, the choice seems obvious to me.
I'm not judging, though. If you like the external playerlist, then good for you. I don't get why some people get all up-in-arms about it.
Yes, I do realize the irony in that statement!