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Old 08-07-2010, 12:12 AM
kia345 kia345 is offline
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There needs to be recognized tiers for rare/useful item distribution in events.

Ice shields, cowboy hats, ac bracers , single rings (strife, halloween) and the like need to be in unannounced events and random raffles.

Higher tier, more sought after items like the inferno/elemental swords, and items with semi/unremarkable stats like Archers and dual RoSs/single RoWs, and EC shop items need to be awarded only from stat based events with some sort of announcements at least a few days ahead. Spars, monster dungeons, and battle events.

Top tier items like dual RoWs, rare items with multiple (useful) stat buffs, and once "one of a kind"/new one of kind items should only be given out during events with an early announcement and some advertisement. These events are either time consuming multi-part RP events (with multiple competitions involving RP, ships, and pvp/e) as well as tourney style spars. These events also need rewards for people other than first place.

Items from higher tiers should only be put in raffles during exceptionally high playercounts, with strings attached such as "it will be deleted if you don't play for X amount of time afterward" and only one ticket per person.
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