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Old 08-06-2010, 11:18 PM
MajinDragon MajinDragon is offline
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Join Date: Feb 2007
Location: United Kingdom, England
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The raffles aren't all bad. I just think Tig's going about item distribution all wrong. The rare raffles are always random and unannounced. This doesn't publicize GK, which is what we need for a steady playercount. It also shouldn't be the only item distribution resource used. We have an Events Team and many events, use them. We also have an events coin shop which could be expanded a lot more so that players don't ask "Hey, where do you get that?" and are answered by "Only by trading another player" 90% of the time. What if they just had to trade up and collect enough event coins to get what they needed? Like a pair of RoW's, a Phoenix Shield, Baker Boots, Dex Bracer, or Girdle of Fighting?

The point is we know that content isn't coming anytime soon at all, so why don't we utilize what we do have to fill the voids that we can. This wouldn't fix issues like combat balancing or boredom, but it will solve a problem that everyone has hated for a long time - item attainability. That's what Tig's raffles look to be trying to do, but in the wrong way.

With time, content will come, but we can't go on like this in the meantime, it will only kill any chance of recovery/progress we have.
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