
07-22-2010, 09:29 PM
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Incubator
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Join Date: Aug 2004
Location: Houston, Texas
Posts: 3,613
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Meh, I've been thinking of making a class to extend some basic GScript stuff. Might not look all pretty but it would get the job done. It would have stuff like a destroy function that checks if the object has onDestroyed() defined or so. It could have a toString() thing too. Was also thinking of adding functions for packing and unpacking variables from objects for passing my reference, etc. |
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