Quote:
Originally Posted by WhiteDragon
You could write it yourself :o. The weight for a given pixel using an 8-pixel window in Lanczos is [ sin(x*.25) / (x*.25) ] * [ sin(x*.25 / 8) / (x*.25/8) ]
Edit: Here is Chromium's implementation of Lanczos in C++ http://src.chromium.org/svn/trunk/sr..._operations.cc
|
Haha nvm im just using Bicubic untill there is something giving a better quality xD
(Even Bicubic is already perfect)
PHP Code:
g2d.setRenderingHint( RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC );
ftw =o