Quote:
Originally Posted by Draenin
I've come to expect it, actually. Just saying, you're the first to ever make any comment about noise.
I purposely texture my work instead of adding noise most of the time, so if there is any, it's usually a result of having to take the bitdepth down a little bit so the tiles and other stuff will load in graaleditor.
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Noise does not technically mean the type of noise you'd expect from a filter or such. Noisy is just another word for busy, where details and a lot of information is crammed into such a tiny space that it the whole thing just looks like too much is going on.