Quote:
Originally Posted by sssssssssss
Lol sales, I told u I'd try taking it out. -_- Sorry i got like that, guess i read what you were saying wrong unless you were just intending to be rude, but I did clearly say i'd take it out, and I tried that.
onwater still doesnt work.
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I wasn't intending to be rude, and I'm sorry if it came out that way...if onwater() still doesn't work, I have no clue what else to tell you.
I had a problem with projectile collision because I forgot to set newtilesets=true in the server options (it could be something stupid like that).