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Why are small minimalist overworlds deprecated?
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06-04-2010, 11:53 PM
Crono
:pluffy:
Join Date: Feb 2002
Location: Sweden
Posts: 20,000
Quote:
Originally Posted by
Kamaeru
I think it would be interesting to go back to not using gmaps...
2D Zelda games would be wack as **** if they used something like gmaps.
gmaps are great, it's how they're implemented that's a bit "meh".
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