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Old 05-27-2010, 06:54 PM
kia345 kia345 is offline
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Quote:
Originally Posted by MajinDragon View Post
If you want to relive the newb days, you can reset yourself. But your argument is still not that great. This boat we're in is one of lack of overall content.
Me resetting wouldn't fix anything.

I know you can read, but perhaps you should start putting together the words and understanding what all of my posts say, instead of just highlighting buzzwords like "reset" and immediately coming up with a response.

Quote:
Any updates we get are mainly geared towards low and mid level players, if anything, the over leveled are ignored, we'd all like big dungeons, hard quests and all of that, but we don't even see that. Crypt is even just a mid-level dungeon & doesn't offer much exp or farming prospects.

Updates geared to lows and mids do nothing in the long run, updates geared to higher ups don't do anything in the short term or the long term because we've already hit the top.

Quote:
And this point you keep repeating about 30 30 30... It's nonsense. Example, in wow pvp/pve i can imagine there are expected levels of gear players should have to stand a chance. Not just wow simply every MMORPG there is a top-tier set or optimum level that eventually, players will reach. It's not a problem that they reach this level at all. The problem lies in the opportunities of everyone being fair and that a 1 hour old player can achieve the same in a decent amount of time. It took me over 2000 hours to get wealthy... That's just insane.
All of GK's gear is top tier gear. No one ever wears "average" gear, gear that features a give-and-take stat-wise. That is an extremely bad problem. I can not stress how much all of GK's issues are based around the fact that people play expecting to one day be wearing RoWs with 30 30 30 and a nice prepped + ogma'd sword. THAT is everything that's wrong with the server. That and leveling. We shouldn't be reaching the top.

30 30 30 should be unobtainable. 20 20 20 should be commonplace, 25s should ball-burstingly hard to achieve.

WoW is completely different than GK, and their gear/leveling systems have about as much in common as you and a talented public speaker. ie, nothing. If you were to compare the two, I could draw reference to GK and MarioKart and have just as good an effect. GK is different than most MMOs because there is no progression. Leveling doesn't award you skills and abilities and what not. It's just a level. A level you work for, and then do another one, with no indicator of improvement.
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