
05-17-2010, 07:39 PM
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Xelt
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Join Date: May 2005
Location: London, UK
Posts: 244
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I couldn't agree more, I would hate to make 100 levels when I know for certain that players will only cluster around 2 or 3 of the levels.
But I do enjoy exploring big maps, so I guess large overworlds can be justified in that sense (aslong the exploration isn't meaningless!).
Perhaps it's an issue of ego, a "my sword is bigger than yours" kind of thing... |
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