View Single Post
  #2  
Old 04-24-2010, 08:33 PM
Hiro Hiro is offline
\(^∀^)メ(≧∇≦)ノ
Hiro's Avatar
Join Date: Jan 2005
Posts: 1,965
Hiro has a spectacular aura aboutHiro has a spectacular aura about
Send a message via AIM to Hiro
(i broke the character limit, hence the double post)

#4: the first task is choosing a committee of staff on UN who have the ability to help host the league during the weekends. we don't want to have unobserved rounds of the league going down, as that can lead to obvious problems. this shouldn't be limited to the events team: even a FAQ, to a degree, could be able to help host this league given the rights they have. we want the hosters to be able to control the players without just talking to them. we also don't want to bottleneck the amount of hosters, as it's obvious that in addition to player's not making it online during the weekends, hosters are also unable at times to be on graal on the weekends. that we can also host multiple rounds at once can also help push the league forward

the first-come-first-serve basis is one that should help take care of problem #1. it might seem weird to host, say, the 3rd round of the tournament when some players have not progressed past the first round, but any progress we can make at the time when the correct players are online is better than telling them to wait for other rounds to finish. however, we cannot let player's just never log on for weeks at a time and expect them to still participate. i think a limit of missing, say, one weekend (without any notice to the hosters) should result in disqualification. we want to let as many player's take part as we can while being sensitive to the real world and people's schedules, but let's also not allow the league to be postponed for over a month because some player's don't log on enough on the weekend. working with the hosters, we can also host some rounds during the weekdays to help push things forward: the weekend time frame is only for simplifying when things should take place

the way the league takes place, in my mind, is a series of qualifying in which the final player's make it to a more subjective round-robin tournament. one of the problems player's have with the current ranking system on UN is that it doesn't matter who it is you beat, so long as you beat them you get points towards your ranking. the league should be much more personal: it should matter that you beat certain players. the changing format can also keep things interesting: making it to "round 3" in the first tournament is not as prestigious as making it to "round 2" of the third tournament and given entry into the final round-robin. certain thresholds should make players strive for more: if you only make it through the first tournament one season, then next season you can aim to make it into the third tournament

the amount of spars taken place for each round will also change depending on how deep into the tournament players are. we don't want to continue a 1 win move-on throughout the entire league, because consistency is what makes a player good: anyone can fluke beat someone once, and i don't want that to be how things go throughout. for the prequalifier, 1 win move-on works. for the main draw, 2 out of 3 move-on should suffice. for tournament 2, 3 out of 5 win move-on seems appropriate, up until the end where players can series to 10. making things progressively harder as the league goes on should keep things interesting. i'm sure there are players who will wish to watch the league play-out as it goes, and to see two top echelon sparrers take each other out in the first round by 1 win is simply boring and uninteresting. watching them battle it out in a 3 out of 5 is more interesting, and fairer to the players


holy crap i'm finished typing, this was a lot longer than i wanted it to be, but hopefully you read it all:

sorry for the long post on something that shouldn't be so complicated, but i really do want to get a league of some sort going so sparring can be less boring and mundane than it currently is. this obviously isn't a system that is problem-proof, or even perhaps intriguing to the players. any suggestions to how we can make this happen, or how we can make it happen smoother and "better", i will try and take into consideration. i haven't presented this to any of the staff on UN, so my interest is to create a stable and workable system that we can present to the admins of UN so they can approve it being staff-run, and perhaps make it apart of their regular events such as UTC and TTUTC (both events which have been being taken less and less seriously as the months roll by)

your thoughts?
Reply With Quote