Quote:
Originally Posted by coreys
Too bad Graals 3D engine is archaic at best  From what I can tell it only supports diffuse maps (and probably doesn't allow custom shaders) and doesn't seem to support very many polys. (Probably doesn't have fancy features like ray tracing either)
This makes me almost want to make a 3D server.
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You have to remember that pretty much ALL MMO's are going to not feature the same graphics as even older PC games. There is just too much to display on a variable level(how many NPC/baddies can the player pile up in one spot, how many players in one area?) that offline games have way more control over.