Thread: Weekly CTF?
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  #54  
Old 04-05-2010, 02:44 AM
Rufus Rufus is offline
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Quote:
Originally Posted by ffcmike View Post
They are both using exactly the same mechanism and values.
Both Default and the scripted system are checking other players for the sword gani, and then checking for the intersection of 2 boxes, the first being a 2 by 2 tile box of your players body, the second being a 2 by 2 tile box infront of the attacker offset depending on their direction, from what i've measured Default isn't dealing damage throughout the entire length of the sword gani being visible and the scripted system lasts the same amount of frames.
I don't care how it's done, it's nothing like default. Try playing UN for a few days and then go back to Classic, you'll notice a mighty big difference in pretty much every aspect of it.
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Quote:
Originally Posted by Loriel View Post
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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