Quote:
Originally Posted by Cubical
so doing something like clientr.item.itemname = itemtype, quantity would be fine?
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Or possibly clientr.item.itemtype = quantity, but yeah.
Quote:
Originally Posted by Cubical
edit: also is it better to load all the item information for an item on login or as the player needs it?
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If you're going to have lots of items it's better to grab them as needed, but if you only have a few right now it's easier to load on login.
Just make sure if you change it later that it won't break scripts that assume that all items are already loaded.