Quote:
Originally Posted by Cubical
Oh O figured having unique ID's prevented duping, I guess I could just check the quantity of the item before dropping and such. From what I have seen a lot of people use ID's for items. If they can just check to see the quantity why do servers make ID's for items?
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I dunno, but Maloria did it to support custom weapons that you didn't have to create a new archetype for. It was very complicated and in the end the feature was never used.