Thread: Detecting Sound
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Old 03-10-2010, 05:14 PM
adam adam is offline
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Creating your own sound and loudness variables would be best prabably. That way you could totally script running and walking and creeping. Which would be useful if you have a baddy that detects sound.
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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