Thread: Detecting Sound
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Old 03-10-2010, 09:47 AM
coreys coreys is offline
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Detecting Sound

I have a couple of situations where being able to detect a sound being played, and it's position, would be very useful (ex: A baddy being able to "hear" a players foot steps).

I don't know if an event (onSoundPlayed or something) or another method would be best, but some way to do this would be nice.
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