Quote:
Originally Posted by DustyPorViva
That sounds REALLY familiar. I think you seriously stole that idea from somewhere.
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The concept of 'levels of poison' is a fairly basic one. There are dozen's, probably hundreds of games that use it. In all honesty i did not consider any other game when suggesting it, i simply thought of a way i saw fit to controlling poison. And even in my suggestion there poses the problem of resists, and how much they will lessen the effects of the poison.